Pulled by the machine
Tonight I’m playing The Witch's House MV
The Witch's House, originally released in 2012, falls within the tradition of Japanese horror RPGs with heavy emphasis on puzzle-solving and jump scares. The Witch's House is deliberately designed with traps at almost every turn--sudden death is unpredictable and it keeps players on their toes. Anything can happen at…
Why this game
- "Story" vibe
- Enough to last a few weeks
- Story rich



